Freya Holmér YouTube channel thumbnail
Freya Holmér
Subscribers 291K
Videos 111
Views 14.1M

Channels Like Freya Holmér

Freya Holmér covers tech art, math, game development, and related topics through tutorials, conversations, and deep-dives. The channel emphasizes Unity, C#, shaders, and game dev math, with a posting pattern averaging about 0.1 uploads per week and videos that accumulate an average of around 721K views each. Content style combines tutorials and explorations across visuals, math, and tool development in Unity.

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Similar Channels

We found 43 YouTube channels similar to Freya Holmér

Dan Game Dev YouTube channel thumbnail
#1
Dan Game Dev

86% relevance

Subscribers 74.9K
Videos 24
Views 2.3M
Appearances 5
SERP 93%
Similarity 81%
tangent space lighting image-based lighting normal maps explained

Both target shader and lighting topics (e.g., tangent space lighting, image-based lighting, normal maps explained) that align with Freya Holmér’s focus, evidenced by an 86% match with high search relevance (93%) and solid content alignment (81%).

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CGMatter YouTube channel thumbnail
#2
CGMatter

85% relevance

Subscribers 308K
Videos 697
Views 43.8M
Appearances 5
SERP 100%
Similarity 75%
normal maps explained sdf shading techniques procedural shading tips

Shares a strong emphasis on shading and materials topics (normal maps explained, sdf shading techniques, procedural shading tips) and thus overlaps Freya’s audience, indicated by an 85% match with 100% search relevance but slightly lower content similarity (75%).

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SimonDev YouTube channel thumbnail
#3
SimonDev

84% relevance

Subscribers 233K
Videos 67
Views 13.2M
Appearances 6
SERP 89%
Similarity 80%
linear interpolation lerp smoothing game dev math

Appeals to game dev math and interpolation concepts (linear interpolation, lerp smoothing) that complement Freya’s math-focused tutorials, shown by an 84% match with 89% search relevance and 80% content overlap.

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Barney Codes YouTube channel thumbnail
#4
Barney Codes

79% relevance

Subscribers 21.3K
Videos 69
Views 1.2M
Appearances 5
SERP 82%
Similarity 78%
shader programming basics sdf shading techniques GPU shader examples

Covers shader programming basics and GPU shader examples along with sdf shading techniques, aligning with Freya’s shader-focused content, reflected by a 79% match, 82% search relevance, and 78% content similarity.

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3Blue1Brown YouTube channel thumbnail
#5

79% relevance

Subscribers 8.2M
Videos 229
Views 727.0M
Appearances 4
SERP 86%
Similarity 74%
vector math tutorials dot product tutorials cross product tutorials

Delivers vector math tutorials (dot product, cross product) that feed Freya’s mathematical foundations for graphics, giving an 79% match with strong search overlap (86%) but somewhat lower content alignment (74%).

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Natsu Games YouTube channel thumbnail
#6
Natsu Games

76% relevance

Subscribers 6.4K
Videos 122
Views 192.6K
Appearances 4
SERP 66%
Similarity 83%
game dev math trigonometry for games

Focuses on game dev math and trig for games, overlapping with Freya’s math-centric approach; 76% match with moderate search alignment (66%) and high content similarity (83%).

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Content Landscape

Top competitors include CGMatter (85% match) and SimonDev (84% match). They share overlapping queries with Freya Holmér such as normal maps explained, linear interpolation, and game dev math. Dan Game Dev (86% match) also overlaps on tangent space lighting, image-based lighting, and normal maps explained. Barney Codes (79% match) touches on shader basics and sdf shading techniques, aligning with the channel’s shader-focused content. 3Blue1Brown (79% match) competes on vector math topics like dot product and cross product. Freya Holmér has 291K subscribers, while competitors range from 21.3K to 8.2M, with 3Blue1Brown being significantly larger; CGMatter and SimonDev sit between in subscriber counts. Shared queries indicate competition primarily around shader programming basics, lighting techniques, and core math for game development.

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Video Highlights

Recent content from similar channels

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Search Queries Used

bezier curves barycentric interpolation shader programming basics vector math tutorials dot product tutorials cross product tutorials tangent space lighting image-based lighting normal maps explained sdf shading techniques linear interpolation lerp smoothing game dev math trigonometry for games unity tool development vector field visualization GPU shader examples procedural shading tips noise functions tutorial normal mapping basics lighting models explained shadow mapping techniques tessellation shader intro geometry shaders tutorial signed distance fields ray marching basics image-based lighting tips ambient occlusion techniques screen space reflections color spaces explained vertex animation tricks inverse kinematics basics physically based rendering tangent space math shader optimization tricks

Frequently Asked Questions

Which YouTube channels are most similar to Freya Holmér?

Dan Game Dev — 74.9K subscribers, 86% match; CGMatter — 308K subscribers, 85% match; SimonDev — 233K subscribers, 84% match. All three channels share a focus on game development, programming, and tutorials similar to Freya Holmér.

What type of content does Freya Holmér make?

Freya Holmér creates programming and game development content, as evidenced by video titles such as 'Lerp smoothing is broken', 'Why can't you multiply vectors?', 'The Continuity of Splines', 'The Beauty of Bézier Curves', and 'Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]'. Uploads occur at about 0.1 per week, and each video averages roughly 721K views.

How do we determine which channels are similar to Freya Holmér?

We analyze Freya Holmér's recent videos, generate topic-relevant search queries, check YouTube search results, and compare the meaning of each channel's content to measure similarity. The result is a ranked list sorted by SERP overlap, semantic similarity, and search appearances.

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